Work

Every project starts with the problem.

The process is the same every time: get the problem right, frame it as context, goals and constraints, then build with AI inside those lines. What makes it work is the judgement underneath: twenty years of ICT systems, UX and business constraints.

Current product

Techtok Missies

The product I'm actively building, live at techtok.me.

Techtok Missies gameplay screen
A game for kids

Learn to question and shape technology, not just use it

Kids are fluent users of technology and are rarely taught to spot bad design, or to imagine how it could work better. Techtok Missies walks a child through spotting a problem, designing a fix, and building it: the same three moves behind everything else on this site, pitched at a ten-year-old.

It does double duty: a zero-prep lesson a teacher can hand to a class, and a self-directed game for kids who want to keep going.

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Selected client work

Twenty years of enterprise UX

Leading research, design and facilitation inside large organisations, within real security, brand and stakeholder complexity. Three projects that show the range.

Innovation framework slides for the G-Star hackathon
Facilitation
Innovation Hackathon

G-Star, 2022. Pitched, framed and facilitated an organisation-wide hackathon, and built the framework to re-run it.

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The luxury customer journey map
UX Research
Luxury Customer Research

De Bijenkorf, 2021. Led the cross-department research that made the luxury customer legible: personas, journey map, blueprint.

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De Bijenkorf navigation before and after
UX Design
Navigation Redesign

De Bijenkorf, 2018 to 2019. Eight top-level categories became four worlds, research-led and A/B validated.

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Also: connected-appliance UI concepts and packaging design at Whirlpool, UX design at Bestseller, and an ongoing UX/UI coaching role at Hogeschool Utrecht.

Built solo with AI

Personal projects

Each of these started as a problem of my own: trip links scattered across ten chats, a food diary I kept abandoning, health stats I wanted to actually enjoy looking at. I built them to fix that, and to stay hands-on with the parts that carry over to client work: real-time state, on-device data, cross-device sharing, AI vision.

Vibes party game start screen
Real-time multiplayer
Vibes

A work event needed an icebreaker that ran itself. I built one in a day, then shipped it to the App Store to learn the whole pipeline.

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Glimz dashboard cards
On-device health data
Glimz

I wanted a lighter, friendlier way to read my own Apple Health data, without another tracker to feed.

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Triptoi trip map with a planned route
Cross-device sharing
Triptoi

My family shared dozens of trip links and I couldn't see any of it. So I built the map I wanted.

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Eatspo, your food photos made useful
AI vision
Eatspo

A food diary you type into is one you abandon. I made a photo-first one, and I still use it every day.

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Want something like this built for your team?

Every build starts the same way, with a Framing Session.